Eternal Life? Sounds Pretty Good To Me...
Eternal Life By Superalex5523
Eternal Life is a game from a relatively older member. He joined Sploder three years ago. This is his first published game in almost two years! He personally requested for me to review it on the forums. So, without much else to do, I decided to review it for him. Was my decision good? Or was it a waste of time?
It was good.
The gameplay very much reminded me of Checkthepan's style of action-maze. It had a wonderful blend of action and puzzle that just made my private parts tingle...
Anyway, Eternal Life by Superalex5523 captures the player with a genius trap in the very first seconds of this awesome game. So we know that we are in for a bumpy ride.
The Enemy Placement
The enemy placement was gorgeous, for it took away the players health drasticaly and made it very difficult. Although, I was able to easily destroy some misplaced enemies with my bots. I do wonder if it was the creators intention to have this happen, because I found myself depending on my bots to finish my job, or to distract the enemies while I fire from a distance, often.
The item placement was fantastic as well. The health came when the player was in desperate need for it. In my playthrough, I had barely enough health to survive a couple of hits, when a miracle health powerup came to me. Almost as if I was dreaming, lol. There are only two mega health powerups in this game, and the player has to use them wisely at the correct time. The invisibility power up is needed for a couple of puzzles. The invisibility only lasts long enough for the player to quickly complete whatever task is needed. This shows that the creator spent a lot of time testing and tweaking this game to his standards.
Okay, I have mentioned this already but we have yet to discuss, puzzles. Most of the puzzles in this game are used often, but are placed well enough to not bore the player.
Most of the puzzles were used and were easy to figure out. Although, they were placed in such a way that it did not bore me. There were some new puzzles with the Pusher as well as fresh ideas with the Switch Polygon, but nothing revolutionary.
The Enemy Placement complimented the action sequences as well as made them more enjoyable. The Blue Spider Key was the first boss in Eternal Life. It was enjoyable, but nothing special. It was a clustered battle that was filled to the brim in foes. To even attempt to beat this boss, the player has to force the ship in a corner and fire upon the Blue Spider. It was tough, but beatable. I barely made it out alive and a lot of testing seemed to go into this boss.
The Red Key was the second, and best boss in the game. It was simple, but fun. It was some missile launchers guarding the Spider which just had some Pushers around it to make to Spider fling out at the player whenever activated. Clever, but it has been used before. It was in a wide area that made strategy key to success. I found myself going in and out of the teleporter to survive the fight.
The Yellow Key was the final boss in Eternal Life. Also, it was the worst. It was so easy that it was difficult to even have fun beating it. The scene was a long hallway with turrets and obstacles in the way, leading up to a small space with the Yellow Key in it. The player could easily hide behind the obstacles and kill the Spider.
To beat Eternal Life, the player must collect four crystals after completing a task. Whether it was killing a Spider or finding a switch. Some of the crystals did not require that much tasks to be completed. Although, the last two crystals were hard to get, because the player had to go through traps, puzzles and enemies just to unlock a switch to collect them. They are predictable to find but can be sneaky. I actually flew past them a couple of times looking for them, lol.
A big bonus for this game was the dependency on strategy. If the player flies into the room guns ablaze you will not get far at all. The player has to slow down, put on his thinking cap and analyze the situation before attempting to complete it. The bots are almost mandatory to use. I never really find use for my bots, unless it is for completing puzzles. Eternal Life changed this for me and I will always appreciate the bots for now on.
Eternal Life is a great classic ship game! It has great gameplay, excellent enemy and item placement, wonderful traps, and very challenging. It is disappointing at certain times, but the good times cancel out the bad and they are very easy to look over. It was a fun, addicting game! I found myself playing over and over trying to beat it! It was that fun.
In my personal opinion, yes. It has all of the great factors that featured games have, and it would be a great first feature and would look very nicely on the Featured Games List. I think this user would be very glad if Eternal Life was featured because it seems like he spent a great deal of time crafting this game! Although, it is not up to me, but to the Editors themselves!
This was a great game Superalex! Keep up the good work!