Ask And You Shall Recieve.

Review by augustjune380 on Monday, January 17th 2011
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Click to play Roman Ruins 2

Roman Ruins 2 is a game created by marcusblakejones

Since I came back, and wrote a new review, I've been swarmed with requests. I have two, and this is the first one. I asked if the other game could be improved, since it would be impossible otherwise.


Now, to get back into topic. Or just into topic. I'm reviewing a game by marcusblakejones. Ever heard of him? Not me, but before I looked at this game, I just thought he was an average member. Then, when I finally found the game he wanted me to find, I noticed it was an area. It seemed as if it was a good game. I started, and it was a nice plot. It is explained in the game. Then, it's full of Mongols...and it's pretty good at the start. Then, if you didn't collect the items at the beginning...GAME OVAR. You need that torch to see. You'd die, since you just fall onto spikes and need to see your way into the tunnels on the side.


Now that I've finally FINISHED the game, I can give a full review. It's a puzzle! It's one of those other games that make you go backwards and upwards for the other keys. All three keys, that is. It's a Capture The Crystal game, and it's quite long. The first key you get is the blue key. You have to plunge into the depths of platformer games to get it. Lots of mongols, too. Then, the green key. You have to hike far and fall down, avoiding all the spikes, swords, and...arrows? Yeah. You heard me. Arrows. That means Archies. I hate those things.


Well, once you've made your spike-evasion mission up the field and back to the door, there are two powerups, one a flamethrower. GET THEM, you will need them. Then ahead is none other than a YELLOW DOOR. It boggles your mind. You then have to think about where you have next. That would be a green door in between two ramps leading down to it. It took me a bit to get that. Inside, you again plunge lower into the dank, smelly depths. Yeah. It's that bad. Well, not really. You go through more spikes and stuff and mongols...it's all there. You eventually go through the top door to get a powergluv. You use it to use the old Move-A-Ball-Into-A-Perm-Switch trick. You use it to get past, and later, you get some powerups. I only know you get a mace and a checkpoint. But, the FINAL enemies are a mongol and a...giant ninja called a Kikuchiyo. Is that correct spelling?


Well, it leads to a chamber. It has the crystal. The end. Oh, yes. My final rating!


RATING (5 of 5):

Challenge: _____
 
Fun: ____
 
Strategy: ___
 
Skill: ____
 

You should really try and see if people like this guy have games this good. Something may pop up. Ignore this if you like.