Ancient Japan Had Mutants?
Well, if you know anything at all, Mutants don't even exist. ;)
Never heard of firelion. I'll bet he has bad games. And something tells me this is a really bad game.
If you consider this your best game, Firelion, then you must have awful games. It only took you about 10 minutes to make, right? Anyways, it looks like my predictions were right. The enemy placement was terrible. 5 Leonards and Sharks in a 5x15 area of water with an opening at the bottom? Bats in a room made of Hot Blocks? That makes no sense. And, as far as scenery goes, there was basically none.
Moving on, this game was seemingly impossible. After wrestling with some of the strongest enemies in the game(who are also the only water enemies), taking on a few rooms full of mutants and ninjas and thugs and thors isn't really easy. So, I went to the Feature Administration page. This where I learned the game ended after the part I just named, and that it took 5 minutes from start to publish. Now that, my friend, is pathetic.
As far as storyline goes, this game was poor. A storyline is what keeps a player interested! A storyline is what makes you put thought into the game? Well, kinda. A storyline is also what makes you make sequals! Which are hopefully good! ...I failed at that, didn't I?
I hate going tough on noobies, but how else can I become a BHR Reviewer?
Difficulty balance: 1/5
Enemy Placement: 1/5
Powerup Placement: 2/5
Spend a LOT more time working on your games. And don't forget the storyline, the enemy placement, difficulty balance, and scenerey. And Power-ups.
This has been a review by Ian.