[Application] Marios Revenge

Review by goldoptimus on Saturday, July 8th 2017
...
Click to play Marios Revenge

Marios Revenge is a game created by bobbler

Introduction


Hey, paisanos! Goldoptimus here. Today I’ll be reviewing Mario’s Revenge, or rather Marios Revenge, since the creators don’t allow apostrophes in the titles of games. Arguably one of the most influential and revolutionary Sploder games of all time, this bad boy boasts 2.5 dimensions, a lovable story, humorous dialogue , and beautiful graphics drawn by none other than Theundead101. This game has been completed by few, yet loved by many. Without further ado, let’s get into the review.


Storyline


Unlike most featured games, this one doesn’t take itself too seriously in terms of storyline. Needless to say, that isn’t necessarily a bad thing. As you probably already know, Mario is informed via television that Sonic stole his girlfriend, Peach. This information immediately infuriates Mario, and he starts searching for Sonic. Not without side quests, of course! Mario, being the hero that he is, decides to save the day while searching for the blue hedgehog. This is a simple yet compelling storyline, leaving the player wanting to find Sonic.



Gameplay/Difficulty


I’d argue that if this game hadn’t introduced the 2.5th dimension to the platformer, it still would have gotten featured. This game has introduced other unique platformer mechanics that seemed to have gotten overlooked due to the scenery, and I’ll get to that in the next section of the review. That being said, I think I can speak for everyone when I say the scenery is the best part of the game. This game is an absolute treat to play. My first time playing, I was hooked. I wanted to see how things would end up with Mario and Sonic. Unfortunately, I couldn’t complete the game, which brings me to the next topic. As for the difficulty, the game is challenging, but rewarding. The obstacles are fun, yet hard. Difficult, but addictive. I got to the part with the hovercraft, before dying to the lasers.


Concepts and/or Puzzles


Bobbler makes clever use of the plant/frontscreen objects by taking advantage of their ability to appear in front of any other object. This is used to create elevators and cutscenes. Cutscenes, while not being an entirely new concept to the platformer, are a nice touch and fit snugly with the atmosphere of the game. For example: after the first cutscene, the player is teleported to a second Mario house, but things are changed to create the illusion of the characters (such as Luigi and Yoshi) moving and reacting to the news. This is another cool concept that I’ve never seen prior to this game. The elevator segment is excellent, as seen in “Owl Slayer”, another terrific game by Bobbler. The hovercraft part was also used before in Bobbler's "Kirby's Funhouse". Not to say it's repetitive by any means, just pointing it out. It goes without saying that the part with the question blocks warning you of the gaps ahead is a witty feature as well.


Scenery


Atmospherically, this game is astonishing. As far as I’ve seen, this is the first platformer game on the site that’s utilized the graphics in such a clever yet somehow obvious manner. You simply can’t make a Mario game without Undead’s graphics. Through the entire game, the scenery is stunning. The 2.5th dimension just enhances the game’s aesthetic. Bright and colorful. Undead did a great job with the graphics, and Bobbler was good with the placements. Towards the end of the Minecart segment, it fades to black and then transitions into another level. This just shows that this game truly pushes the platformer creator to it's limits, bit by bit, detail by detail. There are some flaws though, like in Wario's Abandonded Mineshaft. In it, the 2.5D aspect of the game is, well, abandonded. All in all though, great scenery.


Conclusion


Storyline: ____/_____
 
Gameplay/Difficulty: _____/_____
 
Concepts/Puzzles: _____/_____
 
Scenery: ____/_____
 
Overall: ____/_____
 

Feature Worthy?


Yes, of course. If “CyberGangstar” and “Sonic Saves Mario” had a two point five dimensional baby, this would be it.


As for Bobbler, his days of game making are seemingly over. But alas, there is still hope. With the many doors this game has opened to game creators like you and I, the torch is likely to be passed. “But to whom?” you may ask. To that I say, it could be anyone. Who knows? Perhaps yours truly has an ace up his sleeve ;).

 
 


Marios Revenge Reviewed by goldoptimus on Saturday, July 8th 2017. [Application] Marios Revenge - A game review written by goldoptimus for the game 'Marios Revenge' by bobbler. Rating: 4