How Well Does White Impose Black To Have Challenge?
A lot. The game I am reviewing-Black and White- by zpacebar was stupendous, matching the rate at how feedback was constructed to him. Incorporating memory type challenges, changing concepts throughout and last but not least, entertaining a gamer. I'd say I am honored to review it. NOW to stop being too formal, I'll start my way!
(Drum roll....) Hai!
Once again I am grooving to review (a PPG this time) thankfully to summer (OH HOW AWESOME IT IZ!!), and the bright sunshine-probably not as bright as the pitch white background in the game-which could challenge me to beat it. The same with this game, which has a fair amount of replay-ness to beat it. In other words, Its good and awesome ;p. Lets however see all sides as I continue to ride through the monochrome effect.
The Monochrome-tastic results
~The monochrome must work as planned!!~ "I am building a building! It must have a quality swimming pool, clean floors, comfortable rooms and all. Now people love living here!" Building a building is like building a game. It MUST be nice to live, or in this case fun to play. The game was based on a concept that "Black" has been met with a problem that some platforms are white, camouflaging to appear invisible. This pushes the mind to stop taking memory for granted and take it to the next level. Maybe not too much good at that part but indeed the game was amusing and not terribly boring with things that would take a while to list. :D
~Snap! Snap!..GAH, old camera.~ Undoubtedly, the colours put in to the work was Black...and white, duh. He never put another colour except some purple and a red flag. Much to this extent, the game was yet vivid due to how zpacebar put challenge first. More colors would of course ruin the whole concept so scenery is nothing to complain (Sheesh, I am reviewing a monochrome game???)
~THE MAIN PART of my Whit Cheese Pizzza~ Challenge! Not challenge in the pizza...the challenge in the game->Black and white. The game would look impossible at first sight but never fear!-invisible white blocks are here! You might direct this as simple memory lacking enemies but no, he put enemies alright. Invisible ones to be exact to 5 significant letters! And even better, it was at the best position, making the game a great thing-although it proably a one of a kind in the game. In later levels he added chasing enemies adding a ray to the list of a variety of amusing ideas in the game . If you look at another way, it is also easy in a sense but in general it was decent.
~Its black and white from here~ The game was overall fun and I must admit, a neat concept. I could play it many times and I must agree with many gamers positive replies.
My Black ink for Ratings and advantages/disadvantages
Lets get to the ratings and advantages/disadvantages before my ink goes dry. I needed blue, though...just kidding! XD
MONOCHROME RATINGS???? WOW!
The last part...ups and downs...Black and white
-Not Feature-worthy but nice (if you consider it :D)
~This game was recognized because of Troyio (Forum) Reviews. To see his reviews, go to: http://forums.sploder.com/comments.php?DiscussionID=268841.
Nice ol' Movie, eh? xD