[RKRP] The Final Ossuary. Historian's Ossuary, By Jackjosheb
The members who chose the main site contest winners fail to consider many elements of a good game. These include plot, gameplay, challenge, all of the info we reviewers pack into our literary works of art. If these were accounted for, the victors of this weekly endeavor would be a lot more enjoyable and overall, repayable.
When I say this to you, most people think of what games are worthy of that tiny ribbon at the top of its page. A game, to be the cream of the nominated crop, would need unique concepts and gameplay, perfect placement, and the perfect blend of challenge and creativity. Today, I have decided to see if Historian’s Ossuary is good enough to hit every box on this checklist. In my last review for the Right to Know, Right to Play Review Station (for now), I am hitting the deep caverns of Jackjosheb’s cave spelunking adventure.
Historian’s Ossuary is special in more ways than one. For the starter, it has an excellent but simple story behind the exploration of the ossuary, giving you a reason to be there. The Main Entrée is a tantalizing set of puzzles and brain-teasers. This is all topped by a sweet desert of strategic battles, and a suspenseful mood. The concept of exploring the unknown depths of the suspicious cavern in the shoes of a historian was pure genius, not to mention a perfect combination. This excellent choice of concept makes every minute of this fine creation enjoyable, and you’ll want to squeeze every drop of goodness out of it.
While not much of a challenge, and certainly not the skill level I usually see in a featured game, this game certainly involves a lot of effort on the player’s part. Featuring multiple stealth and puzzle sections that force you to use your grey matter, this game is worthy of a “quite difficult game” title. Just a few more difficult puzzles and some more scenes of action, and this game would be perfect in this category. However, for those who like a fresh challenge, this is worth a try, but make sure you enjoy it, or the difficulty is pointless.
Each mind-bender is uniquely designed to match the surrounding terrain. Adding a further deepness, each one is different. From dodging enemies while snaking through platforms to timing your jumps to glide over pits of lava, each one is different. However, the theme makes them so similar, and able to blend in with the suspenseful mood. Not to forget, they master creating difficulty which is very obvious in the game’s complete picture. They show just how much care Jackjosheb places in his productions, and how good he is at creating a one of a kind experience for his fans.
The upsides stated above, are not without their Achilles heel. The fatal flaw in this game is as simple as inconvenient placement. Enemies where in the most annoying of places, such as in the middle of puzzles, and while this beefs up the game’s challenge level, it decreases the replayability and enjoyability, making the player annoyed at the game’s sheer inconvenience. Additionally, there are no health restoration items, making the game more difficult. However, this isn’t nearly as annoying as the former, but the game would be better if the items and enemy positions were thought through a bit more. For improvement’s sake, all that was needed was a movement of a few enemies, and the addition of at least some cookies.
With the uniqueness of many of the above stated aspects, the creativity is overflowing. Everything from the floor tiles, to an entire room was perfect for that room’s puzzles. The hazards were placed in such a way, that they were camouflaged into the background. Each puzzle was different, unique, yet still challenging and enjoyable. This game shows Jackjosheb’s true artistic genius, and how he is a master of creating a memorable game.
For final constructive purposes, this game can improve a lot. Placement needs to be thought over, and the inclusion of cookies put into effect. There needs to be more puzzles, because the ones in the game were so excellent, that you just crave for more. The plot was good, but it was a bit on the skimpy side. This is a shame, because a good old’ tale would be perfectly suited to this game’s brain teaser’s.
A great little puzzler that is something fresh for the tiring genre.
People who want a new challenge
Close, just a few tweaks in placement and this is ready to go!