More Underrated Than Saw Sequels
Whtever Review #10
I'm a freelance reviewer; I'm not part of any squad or service. I do this when I'm bored or a game catches my attention so much so that I actually take the time to review it. This game rite thar by Crunchynut did just this, and I feel that's its other review needs substituting with this one.
This game did things to me. It took me to new places, much like Tookewl and SMG 2, except no, I'm not on anything at the moment. Basically, what's going on here is that you have to kill all the enemies going straight down the game field. It doesn't sound like anything special, right? Well, tell me when is the last time YOU played a kill-all-the enemies game that wasn't tedious, especially a shooter. I'm hoping this game could provide some spark for this very underrated genre.
"But Whtever, you're stupid and you like men. This game is just full of art and killing 88 enemies sounds too hard," is what any of my critics would usually say. However, this game was made very fun because Crunchynut utilized the player having to use an atomic to clear enemies. And the way he did was was very precise and he made it very fun. I find it shocking that very few game-makers do not shrink from just making a good part of the game about pwning enemies with atomic, and still risk losing all of your health in the process. And yes, any attempt at scenery will always boost gameplay if not used too much, and here it was used brilliantly because I would be so immersed in it times, I would forget I was standing in the middle of a hot poly and die and get the joy of having to start over. (And I do mean joy)
But that, folks, was just the start. Crunchynut included 3 more big scenes filled with constant action, yet they were also puzzles because of the way you had to think before hand or on-your-feet how you would take care of enemies. It's an adrenaline-filled feast for you mind and eyes, with each new room surprising you with new challenges. Just about every puzzle/action scene is as fresh as the prince.
My final rating: 4.7/5
Most people have undermined it for the use of old concepts, but they need to realize that this is a game that breathed new life into some forgotten concepts, introduced a few new ones, and still made some regularly used ones fun. Definitely a personal favorite of mine and recommend it to all.