Hmm...Interesting...

Review by babybuster4ever on Tuesday, February 8th 2011
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Click to play Shock Wave.Dignity

Shock Wave.Dignity is a game created by deathleaf

Right, new month, new review... This time around I'm going to do something a bit different. Instead of reviewing featured games and reviewed and advertised games from the forums (Okay, well he asked me to do it but still), I'm going to review a game by DeathLeaf. He has never had a reviewed game, nor a featured game, he's almost invisible. With Hkassrulz's change to the editor recruitment, I decided to take a shot at it...



Pre-thoughts/Thumbnail

I know DeathLeaf, but I haven't actually ever played one of his games. This game looks interesting; It is in 8Bit, you begin to fall the second you press 'Click to play' and the name sounds pretty cool.



Story

You are a soldier sent on a mission to find the crystal for the king and his wife, when you get it you will appear in a new land to find 7 more crystals, what stand in your way are traps enemies and paths to get your king all the crystals he needs, good luck!



Game-play

This game in the begining was quite simalar to others, with you falling onto a ramp, choosing crossroads, attempting to touch the spikes as little as possible, etcetra. The game also lags a lot, so in the high chance of you dieing, you will have to restart and face the lengthy wait to restart the game.



The scenery was new, in the sense I haven't seen that particular style before, but sadly stayed much the same beside the early changes the whole time. If DeathLeaf had changed it once in a while, it would have made the game much more interesting. Of course, with the scenery and the 8Bit together, DeathLeaf may even have been able to make a few traps.



The were zilch traps and puzzles, aside from the crossroads. This was a huge let-down, as the game was quite enjoyable and traps and puzzles may have extremely enhanced the fun and enjoyment.



In what I managed to complete of the game, saw absolutely NO power-ups whatsoever. This may have decreased enjoyment as many players may have given up on this game, feeling it wasn't worth the lag and wait, even though I thoughroughly thought that this game had potential to be feature-worthy with some adjustments, power-ups are the difference between a great game and another wanna-be game.



How to make this game better

I have probably already mentioned how, but this should highlight what to do:

Change the scenery more often

Add MUCH more power-ups

Add traps

Add Puzzles



Pros

Good story

Good enemy placement


Cons

No power-ups

No puzzles/traps

Too much lag

Same scenery



Overall rating:

6/10 -Around Average

This game definitely could be feature-worthy if just a few adjustments are made. DeathLeaf did a good job on this, though it seems he was in a bit of a hurry to finish it.



 
 


Shock Wave.Dignity Reviewed by babybuster4ever on Tuesday, February 8th 2011. Hmm...Interesting... - A game review written by babybuster4ever for the game 'Shock Wave.Dignity' by deathleaf. Rating: 3