Up, Up, And Away. (Well, Atleast In A Circle)

Review by myownself on Thursday, January 19th 2012
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Click to play Stunt Flyer

Stunt Flyer is a game created by ravicale

Hello, and welcome to my 5th review. Once again, I'm sorry for my inactivity as a reviewer, but Senior year has been crazy! Well, I hope you enjoy. (Especially you Lordeldar


I first played this game when I was looking for one to use for the editor test. I saw it in game sharing at the time, and decided to try it out. I went in not knowing what to expect, because Ravicle has been good with platformer games in the past, but I didn't know too much about his PPG's. Anyways I'll let you know right now that I decided to use this game for my editor app, and that I got put through to voting with it.


The first level of this game, like many of the Physics game, was an intro. I won't go into much detail with it, but I will say that it had a fresh feeling to it and that I was impressed with it. The main reason I picked this game for my Editor app was for the twist of controls for the game. The game started out with being able to move your plan up and down with A and D.


The point of each level is to get through every loop and stay on the track in the process. At the end of each level Ravi added a badge system that coincides with how many of the path markers you hit. These are kept track of with the penalties system. The next level or two felt the same, but then more controls were added. W would speed you up, Q would drop your plane down, and E would Turn the point of the plane straight up. This made the control scheme more complex, which is something you don't see in a lot of PPG's. There were also obstacles added on into the later levels.


With a time limit, special badges, complex controls, and hazardously placed obstacles, this game was very difficult, but not to hard to where the game was no fun. The only thing is that, after beating the game, I didn't really want to go and play it again.


The graphics were not the best I've seen in the game. Some of the obstacles seemed kind of sloppy, and the background felt unorginal. There isn't much I can say about the graphics. They weren't bad, but they weren't special. At least they didn't get in the way of gameplay.


Pros: This game was really fun.

The gameplay it self was original.


Cons: The Graphics weren't amazing.

There isn't much replay value


Ratings


Gameplay- _____/_____:
 
Graphics- ___/_____:
 
Originality- ____/_____:
 
Overall- ____/_____:
 

So was it Feature Worthy- Well, considering I used this game for my Editor App, of course it was. While the graphics weren't amazing, they didn't get in the way of the great gameplay. I would rather have a fun game with average graphics, than a stylized game with horrible gameplay.


Congrats Ravi on the Feature. You're welcome. :D