[Editor App] ✮02✮ Cyber Infiltraion 1.5

Review by unovi on Saturday, April 22nd 2017
Click to play Cyber Infiltration 1.5

Cyber Infiltration 1.5 is a game created by sticki

Hello all, welcome to my review. Again, I'll be covering the PPG, this time in the form of Cyber Infiltration 1.5, the easy mode version of the original Cyber Infiltraion, both by Nextet. I heard about this one way back when it was entered in EGD. If I remember anything about it, it was that it's chief complaint was the unforgiving difficulty the game provided. A year on, Nextet has copied this game, complete with addressing the difficulty and simplifying the game, supposedly making it more welcoming to everyday players.

Before I get to the gameplay itself, it's worth noting that this game looks fantastic. The care that went into making this feel all tech-like is one of the better features of the game and I feel the part that best immerses you into the action. I mention it first because it's the first detail you notice, especially on the first level which serves to explain the enemies. Granted, it's more useful for showcasing the art the game includes, since it's hard to take it all in as you can't go back to it without retrying the whole game and since you tend to learn all the obstacles the game offers anyway.

On that note, the way the game eases you in with obstacles one by one is impressive and always leaves you wandering what new obstacles the game will throw and how they'll change your strategy. While I do consider the gameplay a little too slow for my liking - especially in how slow your player moves, I could have halved my clear time with a more appropriate speed for the game - it's incredibly solid and aside from one example in the whole game, it never feels like the controls are letting you down. In other words, the game very skillfully places objects to suit your controls so the game never feels truly unfair.

It's good that the gameplay is so strong here, since the basic story would not have held the game up alone. That's certainly not to say the story is bad; it's simple and to-the-point. Honestly, you get no less enjoyment even from the concept department if you don't understand the computer terms this game will occasionally include. Unfortunately, this game wasn't able to create a memorable boss battle but as it stands the fight was definitely fair, if easy. The music choices were a nice touch, though.

Lastly, I'd like to address the difficulty. Noting that I'm not someone who actually played the hard, regular version of this game, I'd say this game is surely balanced enough to accommodate enough users to make this enjoyable an experience for most. It can be difficult, yes, but once you understand all of the gimmicks you need to know, it's honestly a very beatable game.


Gameplay: 7 out of 10 ★★★★★★★☆☆☆

Scenery: 7 out of 10 ★★★★★★★☆☆☆

Story/Progression: 6 out of 10 ★★★★★★☆☆☆☆

Overall Score


6.8 out of 10


As it stands, there's not a lot in the way of flaws this game has outside of the slow controls. Beyond that, it's a good game that kept me entertained right to the end. I recommend this not only to anyone who likes PPGs but anyone who likes a game with a bit of puzzle and has some spare time on their hands. I feel Nextet still has a lot of unrealised potential and I hope he continues to make games until then.

I think this game is feature worthy because it can skillfully engage it's players with very welcoming gameplay of a very consistent difficulty standard, backing this up with immersive graphics that draws the player into the concept behind the game.