Mission 7A: Raid Outpost Eta!

By ultimatephoenix :: Monday August 3rd, 2009

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OBJECTIVE: Raid Gamoran Outpost Eta's crystal stores and free as many prisoners as possible in preparation for an all-out attack. INTELLIGENCE DATA: The area is patrolled by 3-4 patrols of 2 guard ships and a speeder each. In addition, an attack group in the same configuration is waiting to ambush you as you approach. 4 guard stations are situated around the area as well, at a good distance from the outpost, but somewhat csplode to it than the patrol ships. Each guard station consists of a defense turret and two interceptor speeders. The outpost itself is diamond-shaped, with a armored wall that is two layers thick. Its front and rear vertexes are several layers thicker and are defended by a missile launcher, a repeller, and two defense turrets each, as well as containing one StarTank. The left and right vertexes of the outpost are even more heavily armored, being several layers thicker, and are protected by two defense turrets, two repellers, and two embedded tanks each. The 4 sides of the outpost are each defended by a HK-60D defense module each consisting of three repellers, a HK drone turret, and a reverser. There are about 10-15 repellers installed in the outpost itself. The outpost has 11 chambers. There are two fairly large ones in the front and rear of the outpost. They contain a turret at their relative backs, in front of a trillium nitro explosive and two acid tanks. If you make it to that chamber, the turret will fire at you, hitting the nitro explosive, and within seconds, detonating it. In addition to damaging you if you are too close, the explosive will rupture the acid tanks, flood the area, further damage you, and slow you down. The 4 (total) small chambers on either side of the left and right vertexes contain a repeller and a StarTank each, and the medium-sized chambers between each of them, directly adjacent to the left and right vertexes, respectively, have two missile packs and four crystals each. These are your primary objective. Your secondary objective is to free as many allies as possible from the stasis pods in the chambers in between the small ones on the horizontal plane, in the front and rear of the outpost. The center chamber of the outpost is where the high security prisoners, who cannot be placed in stasis pods, are kept. There are two pairs of acid tanks next to the center chamber, one pair on the left and on the right, respectively. The center chamber itself is ringed by repellers, reversers, and disruptors. There are four repellers, one to a corner, two disruptors, and approximately 4-8 reversers. The six ships held in the center will be attempting to break out and join you and your allies. STRATEGY: Smash though its defenses quickly, free as many allies as possible, and get to the crystals. Watch out for the patrol squads and the traps! TACTICS: Avoid the attack force, then fly around the outpost until you get to one of the rear corners. When you near the outpost, use your long range sensor map (press shift) your J-ray (x) bots (b) and bombs (c) to avoid and/or smash through the patrol ships and guard stations. Fly in quickly and touch the two drone turrets closest to you, and the either use bots or bombs to take out the defense turrets, and then vape the missile launcher with your j-ray. The armored walls should then be breached with the j-ray. Trip the trap, then realease as many allies as possible. After you have done so, avoid or destroy the nearest disruptor with bombs or bots. Finally, quickly fly like heck to get the crystals, penetrating the chambers with the j-ray. Don't forget to pick up the missiles, firing off a hail of bots to cover yourself. Once you have accomplished your mission, we will beam you out. BACKGROUND DATA: Now that the Gameron attack as been thwarted with the destruction of the supply and repair outposts, and they have been thrown into confusion because of the destruction of Communications Outpost Zeta, it is time to begin the attack in earnest. We must attack the dreaded prison outpost Eta. It is more important than it ever has been to free the several dozen prisoners captured in skirmishes along the frontier, for several reasons. First, all the ships are sentient, A.I.-controlled Starfire-class fighters, and we don't want the enemy stealing the technology or using them against us. Second, the Gamoran could hold them for ransom or use them as hostages to stall our advance. We cannot afford the loss in momentum that you have given us. Third, they will be a valuable addition to our fleet, helping to offset the significant numerical advantage that the Gamoran have over us. Finally, it would boost morale among our forces and lower that of the enemy to destroy the outpost, and besides, it lies in the path of further offenses. We are counting on you, in the Vanguard-class prototype strike ship, to destroy it and free the prisoners. Success!

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